Akın Haydaroğlu

Akın Haydaroğlu

Unity Game Developer

PORTFOLIO

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Unity Design Patterns

Unity Design Patterns

A basic showcase of design patterns in Unity

Solid Principles

SOLID Principles

A basic showcase of S.O.L.I.D principles in Unity

EnemyAI-StatePattern

EnemyAI StatePattern

Basic pathfinding system using A* algorithm

3D Procedural Animation

3D Procedural Animation

A basic showcase of procedural animation in Unity

Project CyberOps

Project CyberOps

A 2D CyberPunk Theme Action Game

Kitchen Chaos

Kitchen Chaos

A cooking game tutorial made in Unity

Sword of Pawrok

Sword of Pawrok

A basic RPG demo made in Unity

OfficeFever-Clone

OfficeFever-Clone

A simple clone of "Office Fever"

MatchBlock3D-Clone

MatchBlock3D-Clone

A simple clone of "Match Block 3D"

HyperCasual-CharacterController

HyperCasual-CharacterController

A modular Character Controller built specifically for Hyper Casual games in Unity.

Stack-Clone

Stack-Clone

A simple clone of "Stack"

Minigolf-Game

Mini-golf Game

A demo mini-golf game

OOP-SpaceShooter

OOP SpaceShooter

A space shooter game using OOP

SO-CardSystem

ScriptableObject CardSystem

Simple card system using ScriptableObjects

ABOUT

As a gamer since childhood, I have always been passionate about video games. Entering the game development industry was a natural step for me, and since then, my journey has been nothing but exciting. Self-taught through platforms such as YouTube and Udemy, I have honed my skills to a proficient level and gained a wealth of knowledge in Unity game development.

Although I have no formal education in computer science or software engineering, I believe that my practical experience and continuous self-improvement have equipped me with the necessary expertise. I am confident in my abilities to overcome challenges with creativity and innovation.